Mittwoch, 31. März 2010

The base code and beaming

Everything either an animate or inanimate item has an inherrent numbered structure. (see work for base code) when studied this gives a name.

The parallelorammmes on the world map are also given a name according to their geographical features, time order and the effect the planets have on them. This name is also derived from numbers. When associating the shades, gravity count and time units involved a subject can be beamed to any area in the world.

As already stated the subject through the power in the word relinquishment is reduced to a 'photographed' state, the inner motion having ceased, which is suggestive of great speed. The item is propelled through the computerised coded C planes and upon reaching the desired position is reclaimed by the power in the word 'be' and then integrated into its environment with the power within the word Have.

Using the word relinquishment colour is extracted from the item and it becomes semi-fictional and able to be beamed. The item's inherrent code is retained and used for reconstructing the natural state.

Perhaps adjusting some of the numbers and shades and angles involved in the code in the 'Be' stage could heal the subject, even of deformities.

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